Applies a list of filters to an image using WebGL. Each filter is a GPU shader pass.
Accepts any TextureSource: ImageData, HTMLImageElement, HTMLCanvasElement, ImageBitmap, or HTMLVideoElement.
TextureSource
ImageData
HTMLImageElement
HTMLCanvasElement
ImageBitmap
HTMLVideoElement
Applies a list of filters to an image using WebGL. Each filter is a GPU shader pass.
Accepts any
TextureSource:ImageData,HTMLImageElement,HTMLCanvasElement,ImageBitmap, orHTMLVideoElement.